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NPC Generator

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Advanced [show]


Anselm Dalton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is heavily combed to the left. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he's repulsed by the pc

Flaws: Racist, Antagonistic. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Anselm Dalton, Male Human Cleric 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)10 (+0) 18 (+4)16 (+3)
Skills Athletics +1, Stealth +5
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 30000 cp.


Social Check DCs


Richard Carlton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and usually wears his tan robe and has his axe always slung over his shoulder. He has wavy chestnut hair. His eyes are blue and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and balancing his hectic life and new server responsibilities is difficult

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Rich, Job. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

Richard Carlton, Male Human Warrior 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 4 (-3)5 (-3) 8 (-1)10 (+0)
Skills Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Black pearl (200 gp).


Social Check DCs


Conrad Shirley, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. He keeps his chestnut hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.

Motivation: To end his boredom.

Ideals: Entrepeneur. Flaws: Mundane, Shy. Bonds: Job. Occupation: Priest

Voice: Sensual and smooth

Attributes [hide]

Conrad Shirley, Male Human Ranger 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 32000 sp.


Social Check DCs


Frederick Clifford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His long black hair is drawn into a two foot long braid. His thin eyebrows rest above his beady gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: When he was but 5 years old his parents immigrated from the east. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Ugly. Bonds: Religious, Adventurer, Immigrant. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Frederick Clifford, Male Human Warrior 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. Through the years after Godfrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Godfrey's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Flaws: Antagonistic, Racist. Bonds: Adventurer, Nature, Job. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Godfrey Ramsey, Male Human Cleric 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)9 (-1) 10 (+0)17 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp. Violet garnet (1200 gp). Tourmaline (110 gp). Blue quartz (16 gp). Alexandrite (1200 gp). 4 Antitoxin. 1 Holy water. 1 Alchemist’s fire.


Social Check DCs

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