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NPC Generator

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Advanced [show]


Gerard Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time. He has a very tight haircut. His brown eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Butcher and found it very stressful. He has set out to sabotage the competition.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Slave, Job. Occupation: Butcher

Voice: Dark and ominous

Attributes [hide]

Gerard Nibley, Male Human Druid 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 18 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 6 (-2)9 (-1) 11 (+0)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 400 gp. Coral (140 gp). Chalcedony (60 gp). Freshwater pearl (7 gp). Amber (140 gp).


Social Check DCs


Dustin Marley, Male Human [Permalink]

Personal [hide]

Description: He wears just a pastel suit. His skin is fair and his fingers are delicate and long. His chestnut hair, when down, is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Joker, Gifted. Flaws: Impulsive, Antagonistic. Bonds: Family. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Dustin Marley, Male Human Warrior 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Roland Haley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears blue trousers with white and tan striped suspenders. He wears various colorful collared shirts. His golden hair is lengthy and is close to two feet long. He has brown eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Roland does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Detective, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of gnolls; and to be a detective again

Flaws: Depressed. Bonds: Military, Job, Rich, Enemies. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Roland Haley, Male Human Cleric 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)18 (+4) 16 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Giant, Dwarven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 1 Minor magic item.


Social Check DCs


Wymar Quinton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, constantly wearing a black suit, violet shirt, and white tie. His hair is chestnut and curly. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a brothel owner, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world; and he loathes his own lifestyle

Flaws: Ugly, Secretive, Impulsive, Depressed. Bonds: Mentor. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Wymar Quinton, Male Human Commoner 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 17 (+3)10 (+0)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 13
Languages Common, Giant, Halfling
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 700 gp. Citrine (40 gp). Brown-green garnet (40 gp). Citrine (40 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Home, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears black leather gloves, a black jacket, and tight pants. He has a very tight haircut. His eyes are amber.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Theodoric does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. He worked as a nervous Carter and found it very stressful. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and he feels kind of lost in life

Flaws: Depressed, Addict. Bonds: Military, Job, Religious. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Theodoric Home, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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