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Advanced [show]


Gilbert Dumph, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Performer.

Motivation: Further expansion of business.

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Job, Nature. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Gilbert Dumph, Male Human Adept 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 9 (-1)16 (+3) 14 (+2)16 (+3)
Skills History +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 200 gp. Lapis lazuli (16 gp). Zircon (30 gp). Rock crystal (30 gp).


Social Check DCs


Wymar Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He has a slight overbite and is overall scrawny. He keeps his long blonde hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a wizard, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Bonds: Attractive, Religious, Mentor, Nature. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Wymar Dayton, Male Human Cleric 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Diggory Tewksbury, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man is wearing a perfectly clean shirt and pair of pants. He wears a broad hat to hide his balding. His eyes, though not visible through his cowl, are gray.

Personality: Overbrimming with self-confidence, Diggory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Animals are drawn to him, and he is able to talk to them.

History: Born in the south to a Barkeep, Diggory learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor.

Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Diggory Tewksbury, Male Human Cleric 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. Lapis lazuli (11 gp). Zircon (50 gp). 1 Minor magic item.


Social Check DCs


Drogo Kendall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has dyed his greying golden hair a little too much giving a sharp golden color. He is baby faced.

Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic, Artistic. Flaws: Ugly, Hedonist, Shy. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Kendall, Male Human Barbarian 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Medicine +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp. 4 Smokesticks. 4 Smokesticks.


Social Check DCs


Hunter Whitby, Male Human [Permalink]

Personal [hide]

Description: This western man wears just a black suit. His clothes are grease stained in places. His hair is blonde and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west, but his parents moved at a very young age to the east. Hunter was born on a far western mountains where he grew up under the tutelage of his mother, an expert Detective. He left for the west, certain he would find work there.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Detective

Voice: Whispers

Attributes [hide]

Hunter Whitby, Male Human Barbarian 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 12 (+1)8 (-1)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Smoky quartz (50 gp).


Social Check DCs

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