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Guy Thackeray, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Jeweler. He wears a small hat to hide his balding. His violet eyes lackadaisically let the world flow into them.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Religious, Family. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Guy Thackeray, Male Human Ranger 10
Medium (5'0") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 190 pp. Coral (70 gp). Black pearl (1100 gp). Malachite (9 gp). Golden yellow topaz (1100 gp). Rose (60 gp). Rock crystal (60 gp). Moonstone (60 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Camden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his black robe and has his club always slung over his shoulder. His black hair is slicked back into a classic pompadour. His skin is flawless and his violet eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Passionate, Fighting. Bonds: Attractive, Poor. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Camden, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Bertram Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is typically in his Mason uniform. He has a hunchback. He keeps his red hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Mason business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and to be a healer again

Ideals: Impeccable, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Bertram Sutherland, Male Human Warlock 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 13 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)18 (+4) 14 (+2)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Sylvan, Orc, Goblin
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Justin Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair has been sun bleached extensively. He has a dull look in his violet eyes.

Personality: He dislikes all the random violence that takes place in the east. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Pacifist. Flaws: Selfish, Disease. Bonds: Poor. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Justin Bradly, Male Human Warlock 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 6 (-2)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 8
Languages Common, Infernal, Abyssal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: Just what you see.


Social Check DCs


Alexandre Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a skull on it. His chestnut hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Courier, who enjoyed hunting, Alexandre was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new blacksmith responsibilities is difficult

Flaws: Addict, Fearful. Bonds: Attractive, Nature, Job. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Alexandre Sheldon, Male Human Aristocrat 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 56 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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