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NPC Generator

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Advanced [show]


Everard Alby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of the sun god around his neck, and a sai on his belt. His brown hair is matted, messy, and big. He has amber eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Military, Rich. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Everard Alby, Male Human Barbarian 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Miles Colby, Male Human [Permalink]

Personal [hide]

Description: This western man tends to wear a large white jacket. His clothes are grease stained in places. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Miles took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical, Gifted. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Miles Colby, Male Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)12 (+1) 9 (-1)11 (+0)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Frederick Quinton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Glassblower uniform. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is knotted and matted. His face is scarred and worn.

Personality: Frederick wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Frederick Quinton, Male Human Barbarian 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Aldous Stanton, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. He wears his chestnut hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Aldous's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Impeccable, Logical. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Aldous Stanton, Male Human Monk 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)8 (-1) 10 (+0)16 (+3)
Skills Insight +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 10000 sp. Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Lincoln, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He carries with him a set of scythes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His black hair has been sun bleached extensively. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Baker business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Fighting. Flaws: Selfish, Fearful. Bonds: Job, Rich. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Bertram Lincoln, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2000 sp. Fire opal (900 gp). Chrysoberyl (90 gp). Red garnet (90 gp). 1 Masterwork Common Melee.


Social Check DCs

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