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NPC Generator

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Advanced [show]


Gerald Barney, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries rapiers. He has a golden handlebar mustache and slicked back golden hair. His eyes are a pleasant hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Fighting. Flaws: Ugly, Secretive, Fearful. Bonds: Poor, Job. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Gerald Barney, Male Human Bard 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 sp.


Social Check DCs


Nicholas Kensley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is an epitome of beauty. His hair is silver, silky, and of moderate length. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The war was a terrible time for him, and Nicholas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Nicholas was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and he wants nothing more than to rejoin the army

Flaws: Secretive, Depressed. Bonds: Attractive, Military, Family. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Nicholas Kensley, Male Human Fighter 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Norman Warwick, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his halberd always slung over his shoulder. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He is afraid of women and trembles around them

History: Born in the south to a Doctor, Norman learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Shy. Bonds: Job, Rich. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Warwick, Male Human Warrior 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Kody Westcott, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is an amazing painter.

History: He was born in the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kody took refuge in the ruined castle and found the beat up sickle and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Bonds: Rich, Immigrant, Nature. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

Kody Westcott, Male Human Barbarian 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Odo Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with grey socks and a vest with buckled shoes. He carries a battered scythe and tarnished longbow as well. With a patchy golden beard and wild golden hair. He has amber eyes and a black hat with a grey feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a wizard, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in longbow use. He used his abilities to travel the world and help people.

Motivation: Many illithids want him driven away.

Ideals: Fighting, Philantrophist, Joker. Bonds: Mentor, Enemies. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Odo Oakley, Male Human Ranger 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. Freshwater pearl (13 gp).


Social Check DCs

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