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Advanced [show]


Randal Beverly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy white pantaloons and a black scarf. He wears a deerstalker hat to cover his moderate length auburn hair. His eyes are a pleasant violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.

History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their son. He worked as a Barrister, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers.

Ideals: Persistence, Logical. Flaws: Insane. Bonds: Family, Job. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Randal Beverly, Male Human Sorcerer 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)17 (+3) 18 (+4)8 (-1)
Skills Deception +2, Investigation +6
Senses Passive Perception 14
Languages Common, Celestial, Halfling, Elven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Justin Reid, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright red and white, and wears rings and necklaces with large, colorful gems, and a wedding ring on his left hand. He has moderate length white hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Justin lived on a farm with his mother, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered south to less war torn lands. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and he is greedy

Ideals: Joker. Flaws: Fearful, PTSD. Bonds: Rich, In love, Family. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Justin Reid, Male Human Barbarian 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)16 (+3) 9 (-1)4 (-3)
Skills Investigation +5, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Sylvan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kyle Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. His silver hair is heavily combed to the left. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical, Gifted. Bonds: Attractive, Poor. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Kyle Barclay, Male Human Ranger 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Kyle Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a long, brown, dusty cloak. He keeps his long auburn hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised by priests from a young age. When Kyle reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Military, Religious, Mentor. Occupation: Gardener

Voice: Speaks with back of mouth

Attributes [hide]

Kyle Wordsworth, Male Human Cleric 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 17 (+3)12 (+1)
Skills Arcana +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears pastel leather gloves, a pastel jacket, and tight pants. His hair is short and chestnut. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He became a Glassblower soon after.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: Ugly, Secretive. Bonds: Job, Immigrant, Enemies. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Dustin Atterton, Male Human Aristocrat 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 71 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 8 (-1)14 (+2)
Skills History +4, Insight +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 50000 cp. Lapis lazuli (14 gp). Lapis lazuli (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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