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NPC Generator

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Advanced [show]


Anselm Gracey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears black leather gloves, a black jacket, and tight pants. His red hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Adventurer, Poor. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Gracey, Male Human Bard 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 10 (+0)7 (-2)
Skills Deception +1, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 6000 sp.


Social Check DCs


Tim Kensley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His chestnut hair is unkempt and raggedy. His eyes, though not visible through his cowl, are brown.

Personality: He speaks before he thinks and is too direct. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Ugly, Impulsive, Disease. Bonds: Poor. Occupation: Brewer

Voice: French accent

Attributes [hide]

Tim Kensley, Male Human Bard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)9 (-1) 8 (-1)12 (+1)
Skills Arcana +1, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp.


Social Check DCs


Diggory Graeme, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length red hair. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Adventurer, Nature, Job, Enemies. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Diggory Graeme, Male Human Barbarian 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)17 (+3) 5 (-3)12 (+1)
Skills Athletics +6, Deception +4
Senses Passive Perception 7
Languages Common, Draconic, Celestial, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a robe, a symbol of death around his neck, and a glaive on his belt. Beneath his clothing is a huge mess of scar tissue. His black hair is heavily combed to the left. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and he's attracted to the pc

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Slave, Has a crush. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Simon Hayhurst, Male Human Adept 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 8 (-1)6 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 9
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Charles Huxley, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan Stetson hat and tan clothes, and sports empty pouches on his belt. He keeps his white hair in a flapper bob. His eyes, though not visible through his cowl, are blue.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not trust anyone and sleeps with one eye open.

History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and many giants want him driven away

Flaws: Insomniac. Bonds: Attractive, Nature, Enemies, Religious. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Charles Huxley, Male Human Expert 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Fiery yellow corundum (400 gp).


Social Check DCs

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