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NPC Generator

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Advanced [show]


Heward Shelly, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man wears a brown vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish black hair is in a traditional bowl cut. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.

History: He was born in a small mountains village. He was an athlete and attended two major summer competitions. He never won. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Professionalism. Flaws: Ugly. Bonds: Nature. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Heward Shelly, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 17 (+3)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. Moonstone (20 gp). Jasper (20 gp). Jasper (20 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Norton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. He has shaved his head bald. His eyes are violet and he is always smoking a pipe.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has had some formal poetry training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Rolf Norton, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 7 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)15 (+2) 17 (+3)12 (+1)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Bertram Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is dressed in a clean brown cloak covering his clean studded leather. His chestnut hair is slicked back into a classic pompadour. His green eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Human people; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic, Insane, Racist. Bonds: Slave, Military. Occupation: Cook

Voice: Sensual and smooth

Attributes [hide]

Bertram Tindall, Male Human Wizard 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)8 (-1) 10 (+0)13 (+1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp.


Social Check DCs


Bernard Everleigh, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. His blue eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses divination through singing.

History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and he's looking for his big break

Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Adventurer, Job. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Bernard Everleigh, Male Human Ranger 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 cp. Golden yellow topaz (600 gp). Alexandrite (600 gp).


Social Check DCs


Odo Redfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is generally shirtless and showing off his tattooed chest. He wears his brown hair up in a very large beehive style do. His eyes, though not visible through his cowl, are green.

Personality: He likes to make people angry or surprised. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and he's looking for his big break

Flaws: Antagonistic, Shy, Ugly. Bonds: Adventurer, Rich. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Odo Redfield, Male Human Monk 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)7 (-2) 9 (-1)11 (+0)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 10000 cp. Fire opal (1600 gp). Hematite (13 gp). Rose (50 gp). Jade (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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