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Advanced [show]


Heward Mori, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of magic around his neck, and a mace on his belt. He has styled his white hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born into a rich family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable. Bonds: Nature, Rich, Debt. Occupation: Seamstress

Voice: Hard of hearing, loud

Attributes [hide]

Heward Mori, Male Human Ranger 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Deep blue spinel (700 gp). Aquamarine (700 gp). Azurite (16 gp). Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Bradford, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. His silver hair is still thick. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. After coming to the age of reason, Nicholas took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: Seeks redemption; and his religion dominates his actions

Ideals: Gifted, Philantrophist, Artistic. Flaws: Depressed. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Nicholas Bradford, Male Human Druid 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)10 (+0) 17 (+3)12 (+1)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Wharton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He has a large pastel mantle and cape that has been intricately interwoven into his tan robe. His top hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Wants to work out more often; and revenge

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Enemies, Slave. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Gunter Wharton, Male Human Wizard 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Performance +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 100 gp.


Social Check DCs


Clerebold Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His white hair is unkempt and raggedy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Clerebold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Addict, Impulsive. Bonds: Poor. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Hamilton, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gomory Hayes, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. His golden hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Jackalwere in disguise. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Adventurer. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Hayes, Male Human Aristocrat 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)11 (+0) 16 (+3)15 (+2)
Skills Animal Handling +6, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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