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Advanced [show]


Charles Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His hair is silver and very short. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Secretive, Insane. Bonds: Attractive, Family, Adventurer. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Hornsby, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)7 (-2) 14 (+2)12 (+1)
Skills Insight +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Arnold Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. His golden hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Carter, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature, Immigrant. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Arnold Cholmondeley, Male Human Wizard 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 200 gp. Chrysoprase (30 gp). Zircon (30 gp). Bloodstone (30 gp). 4 Acid flasks. 1 Thunderstones. 1 Everburning torch.


Social Check DCs


Clerebold Ansley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair, when down, is lengthy. His eyes are brown and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Clerebold is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: Money/treasure; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Rich. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Clerebold Ansley, Male Human Commoner 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 17 (+3)12 (+1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Trey Marley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a Stableman, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and a deep hatred of brigands

Flaws: Insomniac, Shy. Bonds: Attractive, Enemies, Poor. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Trey Marley, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)14 (+2) 8 (-1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Simon Myerscough, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. He sports a long silver beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He is lazy, self-centered, vain, and jealous.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Ugly, Antagonistic, Selfish, Mundane. Bonds: Rich, Religious. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Simon Myerscough, Male Human Cleric 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 3 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 4 (-3)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 3000 sp.


Social Check DCs

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