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Advanced [show]


Kyle Vance, Male Human [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his scimitar. He has relatively dark skin and is very physically imposing due to his abundance of muscles. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet.

Personality: This man loves music and to teach people music more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Artistic. Bonds: Adventurer, Immigrant. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Kyle Vance, Male Human Commoner 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)13 (+1) 13 (+1)4 (-3)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Clerebold Berkeley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. He has a long white beard with little hanging trinkets. His gray eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: He was born in the east, but his parents moved at a very young age to the north. His family was turned out during the war. He and his family wandered east to less war torn lands. He left for the east, certain he would find work there.

Motivation: To prove his worth to the world; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Impulsive, PTSD. Bonds: Immigrant. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Clerebold Berkeley, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)5 (-3) 13 (+1)10 (+0)
Skills Investigation -1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 3 Tanglefoot bags.


Social Check DCs


Heward Royston, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears just a blue suit. He sports a flattop hair cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Heward was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He wants revenge against drow; and a deep hatred of drow

Ideals: Gifted. Flaws: Addict. Bonds: Enemies, Attractive. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Heward Royston, Male Human Warlock 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)10 (+0) 16 (+3)18 (+4)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Moss agate (10 gp). Coral (80 gp). Red garnet (80 gp). 1 Minor magic item.


Social Check DCs


Hugh Bentham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is styled in orderly dreadlocks. His skin is flawless and his amber eyes scan people very quickly.

Personality: Eccentric and domineering, Hugh will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

Hugh Bentham, Male Human Commoner 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)12 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Robert Graham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green armored body suit, with a simple brown line shooting up and back down. His long golden hair is drawn into a two foot long braid. His fierce violet eyes like to dwell on things.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered

History: Robert lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He has worked as a Adventurer like his father before him.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and to be a mayor again

Ideals: Logical, Gifted. Bonds: Job, Family. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Robert Graham, Male Human Paladin 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)17 (+3) 17 (+3)14 (+2)
Skills History +5, Medicine +5
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs

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