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NPC Generator

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Advanced [show]


Tim Rayden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. He wears a colorful flower in his auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with his god.

History: Tim was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Jeweler.

Motivation: Find a way to reverse the transformation of his sister; and he uses money and sex appeal to get what he needs

Bonds: Attractive, Religious, Job, Rich, Family. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Rayden, Male Human Adept 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 8 (-1)7 (-2)
Skills Acrobatics +2, Deception +0
Senses Passive Perception 9
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Thomas Beverly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his gray eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: Thomas hails from a village terrorized by dire rats. When Thomas reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Depressed, Insomniac. Bonds: Attractive, Enemies, Military. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Thomas Beverly, Male Human Monk 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 42 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)13 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Shane Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. With bright blonde hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Fighting. Flaws: Insomniac, Insane. Bonds: Attractive. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Shane Eastaughffe, Male Human Druid 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)8 (-1) 11 (+0)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Brown-green garnet (50 gp). Jade (50 gp). Bloodstone (50 gp). 1 Banded mail. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Guy Hartford, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear black clothing when he does not wear armor, he is not a threatening figure. He has a white handlebar mustache and slicked back white hair. His face is scarred and worn.

Personality: Eccentric and domineering, Guy will drive conversation. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Extrovert, Impeccable. Flaws: Ugly, Impulsive. Bonds: Nature, Adventurer. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Guy Hartford, Male Human Monk 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Godfrey Payton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears yellow leather gloves, a yellow jacket, and tight pants. His red hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: Godfrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and human compassion

Ideals: Artistic, Professionalism. Flaws: Antagonistic, Racist. Bonds: Poor. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Godfrey Payton, Male Human Cleric 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)9 (-1) 7 (-2)13 (+1)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp.


Social Check DCs

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