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NPC Generator

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Advanced [show]


Gerald Everleigh, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, grey, dusty cloak. His blonde hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the north. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better village for his children.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his old friends

Flaws: Depressed. Bonds: Adventurer, Immigrant, Nature, Family. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Everleigh, Male Human Paladin 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)16 (+3) 8 (-1)11 (+0)
Skills Athletics +5
Senses Passive Perception 9
Languages Common, Undercommon, Draconic, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolf Thornton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and silver with streaks of brown, and is pulled back with small yellow clips. His beard is brown, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Logical, Entrepeneur. Bonds: Attractive, Religious. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Rolf Thornton, Male Human Warrior 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 10 (+0)9 (-1)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Solomon Fidget, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is generally well dressed albeit a few years behind the times. Beneath his clothing is a huge mess of scar tissue. His brown hair is braided into rings. His eyes are hazel and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments

History: Solomon hails from a village terrorized by drow. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by drow. Solomon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He wants revenge against drow; and revenge

Ideals: Justice, Gifted. Bonds: Attractive, Slave, Enemies. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Solomon Fidget, Male Human Fighter 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Simon Blakely, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he is dressed in a clean green cloak covering his clean studded leather. His blonde hair is long and unkept. His eyes are green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 2 years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy, Disease. Bonds: Job, Rich. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Simon Blakely, Male Human Warlock 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Wymar Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of his god on his torso. His black hair is greasy and uncared for. His violet eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Ugly, Antagonistic, PTSD. Bonds: Adventurer. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wymar Kelsey, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6

Possessions: 800 gp.


Social Check DCs

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