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NPC Generator

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Advanced [show]


Theodoric Remington, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear black pants and tee shirts. His hair is always cut to a buzz. He has several tiny opal earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theodoric is combative with any and all who dare try his patience in the slightest.

History: Theodoric was raised in a hard working conservative environment. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Theodoric Remington, Male Human Commoner 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3

Possessions: 600 gp. Golden yellow topaz (500 gp).


Social Check DCs


Theodoric Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses like a well dressed Glassblower does. His blonde hair is braided into rings. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Bowyer, who enjoyed hunting, Theodoric was taken on many hunting expeditions. He was an apprentice working in his father's forge. He became a Glassblower soon after.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Windsor, Male Human Barbarian 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Anselm Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His black hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a habit of throwing himself into exceedingly dangerous situations.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up sai and armor he uses now. He now mingles about in high society.

Motivation: He is greedy; and he would like to get married and retire

Ideals: Optimist. Flaws: Impulsive. Bonds: Nature, Rich, Has a crush. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Anselm Brownrigg, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)16 (+3) 10 (+0)7 (-2)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Onyx (20 gp). Jade (140 gp). Blue quartz (9 gp).


Social Check DCs


Alex Dudley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a red small hat and red clothes, and his gloved hand is found clutching a longbow. He keeps his silver hair in a flapper bob. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Alex took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Logical, Gifted. Flaws: Antagonistic, Mundane. Bonds: Religious. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Alex Dudley, Male Human Wizard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: Just what you see.


Social Check DCs


Adelard Winchester, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with feathered hat. His red hair is cut short with large spiked bangs in the front. He has brown eyes and a black hat with a violet feather.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Adelard was born with his mother's beautiful face. Cursed with vampirism at a very young age, Adelard has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Justice. Flaws: Disease. Bonds: Poor, Attractive, Has a crush. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Adelard Winchester, Male Human Paladin 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2600 sp.


Social Check DCs

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