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Advanced [show]


Shane Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey top hat and grey clothes, and he perpetually has his kukri ready. His hair is greying and his face has many wrinkles. His half smiles and blue eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is frequently practicing swordplay.

History: Shane was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Shane took refuge in the old dungeon and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Attractive, Nature, Military, Poor, Adventurer. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Shane Anderton, Male Human Commoner 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +1

Possessions: 100 gp. Sardonyx (40 gp). Obsidian (8 gp). 1 Minor magic item.


Social Check DCs


Trey Merton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Priest uniform, and he perpetually has his warhammer ready. His hair is white and curly. His green eyes are passionate and lively.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Priest and found it very stressful. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Priest and was forced into it by his family.

Ideals: Fighting, Artistic. Flaws: Selfish. Bonds: Job, Family. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Trey Merton, Male Human Aristocrat 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Reynard Perry, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his blonde hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on women, regardless of circumstances.

History: Reynard lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been saving his money to try and buy his sister's freedom.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Joker. Bonds: Attractive, Has a crush, Family, Adventurer. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reynard Perry, Male Human Cleric 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)7 (-2) 9 (-1)10 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Rolf Gyula, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he seems to be bored by most things

Ideals: Extrovert. Flaws: Shy, Mundane. Bonds: Nature, Religious. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Rolf Gyula, Male Human Ranger 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)8 (-1) 15 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Amethyst (90 gp). 1 Half-Plate.


Social Check DCs


Cory Richie, Male Human [Permalink]

Personal [hide]

Description: He wears just a violet suit. He carries with him a set of glaives on his belt, each one with a sapphire on the hilt. His moppish chestnut hair is in a traditional bowl cut. His violet eyes peer out from beneath his top violet hat.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer, Rich. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Cory Richie, Male Human Ranger 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Tourmaline (90 gp). Eye agate (5 gp).


Social Check DCs

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