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Advanced [show]


Anselm Clayton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is always cut to a buzz. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Anselm was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and to be a spice merchant again

Ideals: Persistence. Flaws: Addict, Impulsive, Disease. Bonds: Military. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Clayton, Male Human Rogue 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 1000 sp. Tiger eye turquoise (12 gp). Brown-green garnet (100 gp). Blue sapphire (700 gp).


Social Check DCs


Chad Beitz, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a grey poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. His hair is golden and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Disease, Insomniac, PTSD. Bonds: Attractive. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Chad Beitz, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Trey Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a golden handlebar mustache and slicked back golden hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trey was born with his mother's beautiful face. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Trey's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Interpreter.

Motivation: To protect his home; and expand his business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Job, Guardian. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Trey Cholmondeley, Male Human Warlock 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)8 (-1) 10 (+0)13 (+1)
Skills Insight +2, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Sardonyx (20 gp).


Social Check DCs


Alex Clapham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Bowyer born in the past three hundred years. He also hits on women, regardless of circumstances.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Marry his brother to traveling adventurers; and he would like to get married and retire

Flaws: Ugly. Bonds: Job, Has a crush, Nature, Family. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Alex Clapham, Male Human Barbarian 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)17 (+3) 10 (+0)16 (+3)
Skills Investigation +6, Medicine +3
Senses Passive Perception 10
Languages Common, Ignan, Auran, Terran
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Bertram Melancon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. He has silver hair. He has several tiny ruby earrings on each ear.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a minor phobia of water and hates getting wet.

History: Bertram was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found.

Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Rich, Family. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Bertram Melancon, Male Human Fighter 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)5 (-3) 17 (+3)12 (+1)
Skills Insight +6, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Fiery yellow corundum (1000 gp). 1 Minor magic item.


Social Check DCs

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