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Advanced [show]


Gerard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. His red hair is knotted and matted. He wears a mask on his face.

Personality: He has always had a great fascination with Human culture. Animals are drawn to him, and he is able to talk to them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted divine powers by his dying sister.

Motivation: Human compassion; and regain custody of his daughter

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Military, Family. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Gerard Eastaughffe, Male Human Bard 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)18 (+4) 16 (+3)17 (+3)
Skills Intimidation +6, Religion +7
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Aquan, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 100 gp.


Social Check DCs


Charles Crawford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright blonde hair and a scraggly beard. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Charles took refuge in the ruined castle and found the beat up sai and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Ugly, Impulsive, Insomniac. Bonds: Rich, Nature. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Charles Crawford, Male Human Monk 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)17 (+3) 13 (+1)8 (-1)
Skills Arcana +6, History +6
Senses Passive Perception 11
Languages Common, Undercommon, Ignan, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 7000 sp. Malachite (15 gp). Star ruby (700 gp). Violet garnet (1400 gp). Onyx (20 gp).


Social Check DCs


Anselm Barton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears yellow painted combat armor at almost all times. He is bald on top and has large auburn tufts of hair around his ears. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has drifted from career to career and currently works as a Weaver.

Motivation: He'd like to take his coworkers down a peg; and to be a merchant again

Flaws: Ugly, Mundane. Bonds: Job, Immigrant. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Anselm Barton, Male Human Adept 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)11 (+0) 7 (-2)14 (+2)
Skills History +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 25000 sp. Rhodochrosite (13 gp).


Social Check DCs


Chad Clifford, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Baker uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His white hair is cut short. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Chad took refuge in the old dungeon and found the beat up trident and armor he uses now. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Flaws: Ugly, Selfish, Impulsive. Bonds: Job, Nature. Occupation: Baker

Voice: Aggressive tone

Attributes [hide]

Chad Clifford, Male Human Warrior 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20 pp. Red spinel (90 gp). Smoky quartz (20 gp).


Social Check DCs


Nicholas Mori, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses like a well dressed Jeweler does. His long white hair reaches down to his waist. His fierce gray eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the south to a Jeweler, Nicholas learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He struck the Jeweler job and began his own company from there.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Disciplined. Flaws: Impulsive, Disease. Bonds: Job, Poor. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Nicholas Mori, Male Human Ranger 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 19 (+4)15 (+2) 8 (-1)15 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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