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NPC Generator

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Advanced [show]


Kyle Garrick, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His golden hair is lengthy. His eyes are likewise brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and to reunite with his absent father

Ideals: Joker. Flaws: Ugly. Bonds: Family, Rich, Religious. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Kyle Garrick, Male Human Barbarian 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 15 (+2)8 (-1) 13 (+1)16 (+3)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 500 sp.


Social Check DCs


Anselm Harrington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears white painted combat armor at almost all times. He keeps his silver hair in a flapper bob. He has a dull look in his amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a white middle class family as the only child. His first spouse was a Spy, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Joker. Flaws: Mundane. Bonds: Poor, Family. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Harrington, Male Human Sorcerer 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs


Aldous Law, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his sickle ready. He has a very tight haircut. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Mortician in town.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Mortician and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business.

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Religious, Job, Mentor. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Aldous Law, Male Human Warlock 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Rose (80 gp). White pearl (120 gp). Amber (120 gp). 2 Thunderstones. 3 Holy water. 3 Tanglefoot bags.


Social Check DCs


Tim Astley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Bather. He has a slight overbite and is overall scrawny. He keeps his long brown hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Mercenary, but he was a colossal failure. He struck the Bather job and began his own company from there.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Cynical. Bonds: Slave, Job, Religious. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Tim Astley, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trym Clive, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is renowned for his bright violet suits and hats. He has a very tight haircut. His thin eyebrows rest above his beady hazel eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and expand his business

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Mentor, Rich, Job. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Trym Clive, Male Human Commoner 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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