Thomas Elton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He usually wears his blue robe and has his axe always slung over his shoulder. His brown hair is matted, messy, and big. His face is covered beneath a completely black helmet.
Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He got into the Navigator business at a young age. A gifted student he started as a Fisher, but he got bored and became a Navigator. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has a crush on the local Fisher; and a need for knowledge about a nearby landmark
Flaws: Ugly. Bonds: Has a crush, Adventurer, Job. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Brown-green garnet (120 gp). Red spinel (120 gp). Red-brown spinel (120 gp). 1 Hourglass.
Theobald Hailey, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He is an epitome of beauty. He keeps his brown hair in a flapper bob. His eyes are a pleasant hazel.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Jeweler, but he was a colossal failure. He became a Spice Merchant soon after.
Motivation: Many dire rats want him driven away; and his religion dominates his actions
Bonds: Attractive, Enemies, Poor, Job, Religious. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 51 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 400 gp.
Lewis Digby, Male Human [Permalink]
Personal [hide]
Description: This eastern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. He wears his hair in dreadlocks. He has a dull look in his amber eyes.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.
History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: A deep hatred of giants; and he wants to meet his childhood hero
Ideals: Pacifist. Bonds: Poor, Immigrant, Enemies, Adventurer. Occupation: Body Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1 Spyglass. 1 Superior lock. 1 Hourglass. 1 Masterwork Artisan’s tools.
Thomas Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. He has a small bristly mustache and wavy black hair. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Healer business at a young age. After coming to the age of reason, Thomas took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Healer for the past few years.
Motivation: Further expansion of business; and he feels kind of lost in life
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Rich, Job. Occupation: Healer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 6 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Manfred Tinley, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear tan pants and tee shirts. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has a long red beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born on a small isolated farm. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and he has money and likes to spend it
Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Courier
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!
