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Advanced [show]


Everard Addington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is matted, messy, and big. His amber eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Everard Addington, Male Human Expert 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Marleigh, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His hair is black and curly. His brown eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is harsh and unforgiving.

History: Born in the west his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Secretive, Antagonistic, Insane. Bonds: Poor. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Chad Marleigh, Male Human Commoner 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 7 (-2)16 (+3)
Skills Persuasion +5, Survival +0
Senses Passive Perception 8
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Frederick Riley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a green deerstalker hat and green clothes. His whole body is exceptionally muscular. His hair is auburn and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Cynical. Bonds: Immigrant, Attractive, Rich, Slave. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Frederick Riley, Male Human Adept 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lance Harlow, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor, and he perpetually has his trident ready. His moppish silver hair is in a traditional bowl cut. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is used to getting what he wants. In part because he is a meticulous planner.

History: Lance was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Fisher.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Fighting, Justice, Professionalism, Persistence. Flaws: Fearful. Bonds: Job. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Lance Harlow, Male Human Expert 9
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 18 (+4)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Auran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 5000 sp. Fire opal (800 gp). Jasper (80 gp). Carnelian (80 gp). Tourmaline (90 gp). Red spinel (90 gp).


Social Check DCs


Arnold Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. His white hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Job, Poor. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Arnold Carlton, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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