Rolf Astley, Male Human [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized emerald on his left hand. His red hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Rolf was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and wants to open a new tavern
Ideals: Opinionated. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Brass mug with jade inlays (600 gp).
Percival Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with deerstalker hat. He has black hair. His thin eyebrows rest above his beady amber eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Flaws: Ugly, Greedy, Secretive. Bonds: Poor, Military. Occupation: Farmer
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 700 gp. Silver pearl (70 gp). 1 Minor magic item. 1 Minor magic item.
Heward Melancon, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this northern man usually wears his tan robe and has his flail always slung over his shoulder. He has moderate length brown hair. He has amber eyes and a tan hat with a black feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the north to a Gardener, Heward learned a great deal about his mother's area of expertise. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Athletic, Disciplined, Opinionated. Bonds: Job, Adventurer. Occupation: Gardener
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilbert Stanford, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the east his family was never financially stable. Through the years after Gilbert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gilbert's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Baker
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp.
Hugh Burton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a fancy brown suit. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Barber job and began his own company from there.
Motivation: To end his boredom; and someone believes him a fraud
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Enemies, Poor, Job. Occupation: Barber
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Fire opal pendant on a fine gold chain (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
