Cory Fawcett, Male Human [Permalink]
Personal [hide]
Description: This northern man wears dark leathers with embroidery. His clothes are grease stained in places. His silver hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Seeks redemption.
Ideals: Professionalism, Philantrophist. Bonds: Poor, Immigrant, Attractive. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp. Old masterpiece painting (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Old masterpiece painting (1300 gp). Old masterpiece painting (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Hayley, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western man wears tight fighting clothing, which leaves very little to the imagination. His moppish auburn hair is in a traditional bowl cut. His fierce violet eyes like to dwell on things.
Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Athletic. Flaws: Depressed, Impulsive. Bonds: Rich. Occupation: Banker
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 52 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 70 pp. 1 Minor magic item.
Drogo Axton, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He carries with him a set of greatswords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His white hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Engraver, but he got bored and became a Bather. Since then, he has sought to make the best of life.
Motivation: To get a good night's sleep.
Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Job, Military. Occupation: Bather
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.
Hubert Haley, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized opal on his right hand. His head has been shaved. His brown eyes lackadaisically let the world flow into them.
Personality: This man loves painting and to teach people painting more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Regain custody of his daughter.
Ideals: Artistic, Fighting. Flaws: Ugly, Fearful. Bonds: Rich, Family. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Lindsay, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. He has wavy brown hair. His eyes are a pleasant green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a ruthless business man, a trait he acquired from his mother.
History: He comes from a rich northern family. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Trey began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Entrepeneur. Flaws: Depressed, Ugly. Bonds: Rich, Enemies. Occupation: Stableman
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
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