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Advanced [show]


Don Marlee, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He dresses like a well dressed Spy does, and his gloved hand is found clutching a sickle. His silver hair is styled in orderly dreadlocks. His eyes are hazel and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. His childhood dream was to be a Guard, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.

Motivation: He has a crush on the local Guard; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Don Marlee, Male Human Aristocrat 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)16 (+3) 12 (+1)17 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theobald Elton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He wears his brown hair up. This hazel eyed southerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.

History: He was raised by priests from a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Sensitive. Bonds: Military, Religious, Mentor. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Theobald Elton, Male Human Ranger 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)8 (-1) 9 (-1)14 (+2)
Skills Investigation +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Brass mug with jade inlays (500 gp).


Social Check DCs


Drogo Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries swords. He wears a broad hat to cover his moderate length brown hair. This green eyed westerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. His necromantic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Fighting, Opinionated, Gifted. Bonds: Rich, Family. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Blakeley, Male Human Ranger 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)8 (-1) 11 (+0)11 (+0)
Skills Athletics +7, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 100 gp.


Social Check DCs


Drogo Wharton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He very much looks the part of a Assassin. He has shaved his head bald. He has gray eyes and a grey hat with a yellow feather.

Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a slaver, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Assassin and occasionally as a mercenary.

Motivation: He loathes his own lifestyle.

Flaws: Depressed. Bonds: Job, Adventurer, Mentor, Rich. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Drogo Wharton, Male Human Warrior 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp.


Social Check DCs


Dustin Heiser, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of luck around his neck, and a warhammer on his belt. He has a very tight haircut. His eyes, though not visible through his cowl, are hazel.

Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dustin is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content.

Ideals: Fighting, Justice. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Dustin Heiser, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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