Henry Alby, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a grey coat over a violet low-cut shirt, and a top hat upon his head. His red hair is kept up in a ponytail inside a top hat. His thin eyebrows rest above his beady green eyes.
Personality: He has always had a great fascination with Human culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Racist, Forgetful, Disease, Insomniac. Occupation: Body Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 7 (-2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp. Alexandrite (400 gp). Red garnet (110 gp). Banded agate (4 gp). Amber (110 gp). 1 Masterwork Common Melee.
Diggory Shirley, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and yellow robe with the hood down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair, when down, is lengthy. He has a tattooed face.
Personality: He acts crazy and hedonistic. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. Through the years after Diggory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Diggory's father didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His relatives are trying to arrange a marriage; and he desires power and/or immortality
Ideals: Justice. Flaws: Hedonist, Antagonistic. Bonds: Adventurer, Family. Occupation: Server
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 9000 sp.
Adelard Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a longbow on his belt. He is physically well-built. He has styled his brown hair well, parting it to the right. His eyes, though not visible through his cowl, are brown.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Flattery will make him almost putty in your hands.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Adelard was left his mother's suit of armor and trained in its use and care. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Mason and was forced into it by his family.
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Military, Family. Occupation: Mason
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Justin Shelley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tattered old clothes. He wears a Stetson hat to cover his moderate length black hair. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. He has set out to sabotage the competition.
Motivation: Expand his business.
Flaws: Ugly. Bonds: Rich, Job. Occupation: Interpreter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: Just what you see.
Reynard Clare, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His green eyes peer out from beneath his feathered blue hat.
Personality: He is a Butcher first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.
History: He got into the Butcher business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.
Motivation: Sabotage a competitor; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted, Optimist. Bonds: Job, Rich, Adventurer. Occupation: Butcher
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp. 1 Healer’s kit. 1 Masterwork Artisan’s tools.
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