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Advanced [show]


Clerebold Staurheim, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears many layers of old clothing at all times. His right hand appears badly burned and disfigured. He wears his black hair up in a very large beehive style do. His blue unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Clerebold has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Ideals: Disciplined. Flaws: Ugly, Disease, Addict. Bonds: Poor. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Clerebold Staurheim, Male Human Fighter 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)6 (-2) 13 (+1)12 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Aquamarine (700 gp). Sardonyx (80 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Gresham, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a white collared shirt and green pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He has dyed his greying black hair a little too much giving a sharp black color. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Doctor

Voice: Shortens vowels

Attributes [hide]

Gerard Gresham, Male Human Bard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Athletics +7, Intimidation +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 300 gp. Tiger eye turquoise (15 gp). Star ruby (500 gp). Rich purple corundum (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Blakely, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He carries a battered nunchaku and tarnished bow as well. He wears his golden hair down. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Rich, Military. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Diggory Blakely, Male Human Expert 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)16 (+3) 11 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Infernal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp. 2 Thunderstones. 4 Acid flasks.


Social Check DCs


Dustin Van Es, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His head has been shaved. His eyes, though not visible through his cowl, are violet.

Personality: He dislikes all the random violence that takes place in the south. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Dustin hails from a village terrorized by orcs. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Pacifist. Flaws: Ugly, Forgetful. Bonds: Rich, Enemies, Slave. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Dustin Van Es, Male Human Monk 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 8 (-1)15 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 13000 sp. Pink pearl (70 gp).


Social Check DCs


Ralf Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Hedonist. Bonds: Rich, Military, Religious. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Ralf Gentry, Male Human Bard 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)5 (-3) 14 (+2)16 (+3)
Skills Deception +6, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 gp.


Social Check DCs

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