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NPC Generator

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Advanced [show]


Raymond Cotton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. He wears a colorful flower in his golden hair. His green eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Attractive, Religious. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Raymond Cotton, Male Human Warlock 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 15 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)13 (+1) 15 (+2)14 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp.


Social Check DCs


Norman Weld, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting violet shirt and pants. His brown hair has been sun bleached extensively. His eyes are a pleasant green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Norman Weld, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Deep blue spinel (500 gp). Onyx (20 gp).


Social Check DCs


Don Weld, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His chestnut hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is his passion

Flaws: Disease, Fearful, Insane. Bonds: Immigrant, Adventurer. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Don Weld, Male Human Warlock 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)15 (+2) 14 (+2)15 (+2)
Skills Performance +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 500 gp. Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of maces on his belt, each one with a emerald on the hilt. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the east. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To pay off his debts; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kyle Lindsey, Male Human Aristocrat 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Athletics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 28000 sp. 1 Half-Plate.


Social Check DCs


Manfred Cromwell, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and pastel, and wears rings and necklaces with large, colorful gems. He has no hair. His amber eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is afraid of women and trembles around them

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Ideals: Optimist. Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Rich. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Manfred Cromwell, Male Human Paladin 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 12000 sp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). 1 Minor magic item.


Social Check DCs

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