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NPC Generator

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Advanced [show]


Kody Shipley, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are violet and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north his family was never financially stable. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Miller again; and wants to open a new tavern

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Kody Shipley, Male Human Druid 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Just what you see.


Social Check DCs


Alex Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He wears a wide-brimmed hat to hide his balding. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. Alex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, Hedonist. Bonds: Immigrant, Adventurer, Rich. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Graeme, Male Human Fighter 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 18 (+4)9 (-1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Aldous Windsor, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a top hat to hide his balding. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with finding treasure.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure.

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

Aldous Windsor, Male Human Expert 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)14 (+2) 7 (-2)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 8
Languages Common, Sylvan, Auran
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Solomon Graham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear blue pants and tee shirts. He wears a deerstalker hat to cover his moderate length black hair. He wears an eyepatch.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: A powerful wizard made him what he is. His family was turned out during the war. He and his family wandered south to less war torn lands. Since then, he has sought to make the best of life.

Motivation: Revenge.

Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Enemies, Mentor. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Solomon Graham, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 3 Alchemist’s fire. 3 Smokesticks.


Social Check DCs


Roger Spaulding, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting grey shirt and pants. His blonde hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Carter mother left him crippled. He now mingles about in high society.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is greedy

Ideals: Gifted. Flaws: Secretive, Disease. Bonds: Rich, Debt. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Spaulding, Male Human Fighter 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +7, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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