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NPC Generator

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Advanced [show]


Geoffrey Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears brown leather gloves, a brown jacket, and tight pants. His long auburn hair reaches down to his waist. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 17th year, his parents were killed by a drow raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge

Ideals: Gifted. Bonds: Attractive, Job, Slave, Enemies. Occupation: Seamstress

Voice: Low range voice

Attributes [hide]

Geoffrey Copeland, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)8 (-1) 15 (+2)15 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 sp. 1 Darkwood Buckler.


Social Check DCs


Alexandre Adley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. He is physically well-built. His hair is silver and curly. His eyes are a pleasant hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Alexandre was born in the north. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Attractive. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Alexandre Adley, Male Human Expert 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Geoffrey Cornish, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears skinny pants and wears a black and brown robe with the hood down. His left leg appears badly burned and disfigured. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. In his 10th year, his parents were killed by a brigands raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Geoffrey Cornish, Male Human Expert 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)8 (-1) 16 (+3)17 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Roger Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. He has styled his golden hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments

History: Roger was born the youngest of three triplets. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well.

Ideals: Impeccable, Gifted, Logical. Bonds: Family. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Roger Marlee, Male Human Rogue 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)14 (+2) 13 (+1)7 (-2)
Skills Athletics +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Clerebold Adley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in collared shirts and wears a proper scarf over his head, and is pretty ugly. He has done his best to style his red hair to look like a famous performer. His eyes, though not visible through his cowl, are green.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. By chance he met his brother recently and the two have been together since.

Motivation: He is greedy.

Flaws: Ugly. Bonds: Job, Family, Military, Rich. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Clerebold Adley, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. Zircon (20 gp).


Social Check DCs

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