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Advanced [show]


Don Abram, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful wizard made him what he is. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Flaws: Shy. Bonds: Rich, Mentor. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Don Abram, Male Human Cleric 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)16 (+3) 7 (-2)13 (+1)
Skills Investigation +6, Medicine +1
Senses Passive Perception 8
Languages Common, Elven, Terran, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. Malachite (7 gp). Silver pearl (150 gp). Hematite (7 gp). Black star sapphire (1600 gp).


Social Check DCs


Heward Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He wears his brown hair up in a very large beehive style do. He has amber eyes and a pastel hat with a brown feather.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Heward was born the youngest of three triplets. In his youth he was a Stylist, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and doesn't want to be a locksmith and was forced into it by his family

Ideals: Fighting. Flaws: PTSD. Bonds: Poor, Attractive, Family. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Heward Gentry, Male Human Druid 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Insight +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Hematite (13 gp). Red-brown spinel (50 gp). Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs


Bernard Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Ruler. His skin is fair and his fingers are delicate and long. With bright silver hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He became a Ruler soon after.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Impulsive, Ugly. Bonds: Job. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Bernard Hornsby, Male Human Adept 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)14 (+2) 13 (+1)8 (-1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 400 gp. Smoky quartz (80 gp). Golden pearl (120 gp). Red-brown spinel (120 gp). Eye agate (8 gp). 1 Minor magic item.


Social Check DCs


Gerard Weld, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Military. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Weld, Male Human Cleric 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 9 (-1)15 (+2)
Skills Arcana +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Gerald Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic, Shy. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Gerald Everleigh, Male Human Cleric 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 7 (-2)12 (+1)
Skills Nature +4, Stealth +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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