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NPC Generator

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Advanced [show]


Cory Paxton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long silver beard, and similarly colored long hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Human conditions. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Human people.

Ideals: Entrepeneur, Disciplined. Flaws: Racist. Bonds: Attractive. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Cory Paxton, Male Human Warlock 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs


Frederick Holton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and regain custody of his son

Flaws: Insomniac, Addict. Bonds: Immigrant, Slave, Family. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frederick Holton, Male Human Paladin 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp. 1 Crowbar.


Social Check DCs


Kyle Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are amber and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Kyle was born in the south. At a young age he loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Kyle's homeland. Kyle decided to take the middle way and become a bodyguard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Persistence, Fighting. Flaws: Shy. Bonds: Immigrant. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Kyle Rodney, Male Human Bard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)11 (+0) 15 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Everard Nibley, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears a fancy blue suit. His red hair is styled in orderly dreadlocks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Sailor, who enjoyed hunting, Everard was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety; and regain custody of his daughter

Flaws: Insane, Fearful. Bonds: Attractive, In love, Nature, Family. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Everard Nibley, Male Human Cleric 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)10 (+0) 13 (+1)8 (-1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Norman Hailey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. His hair, while still mostly black, has prominent grey streaks. He has gray eyes and a grey hat with a violet feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.

History: He got into the Hunter business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job

Flaws: Antagonistic, Hedonist, Greedy. Bonds: Job, Adventurer. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Norman Hailey, Male Human Commoner 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 80 pp.


Social Check DCs

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