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Advanced [show]


Trey Braxton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a white suit, blue shirt, and yellow tie. His black hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Emotional. Bonds: Immigrant, Slave, Poor. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Trey Braxton, Male Human Ranger 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Ignan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Azurite (11 gp). Deep blue spinel (300 gp).


Social Check DCs


Gerard Clayden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, blue cloak. His golden hair is smooth and relatively long. He has several tiny opal earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Servant born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gerard was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: Marry his brother to traveling adventurers.

Flaws: Impulsive. Bonds: Rich, Job, Family. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Clayden, Male Human Adept 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)16 (+3) 9 (-1)14 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Trym Emsworth, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His auburn hair is smooth and relatively long. His half smiles and brown eyes are beguiling and draw you in.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to be a mercenary again

Flaws: Emotional, Addict. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Trym Emsworth, Male Human Commoner 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Sylvan, Gnome, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Nicholas Blakely, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He keeps his black hair in a pixie cut. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He has achieved small success as a Bellfounder.

Motivation: To unite with his brother; and to be a knight again

Ideals: Fighting, Passionate, Justice. Bonds: Poor, Job, Family. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Nicholas Blakely, Male Human Paladin 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. His chestnut hair is matted, messy, and big. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. Cursed with unlife at a very young age, Lewis has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Antagonistic, Impulsive, Disease. Bonds: Adventurer. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Lewis Hornsby, Male Human Wizard 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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