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Advanced [show]


Bertram Garrick, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man likes to wear ponchos typically of a light white in addition to tight pants. His head has been shaved. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Mundane, Antagonistic. Bonds: Rich, Family. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Bertram Garrick, Male Human Cleric 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Alexandre Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His white hair is matted, messy, and big. His amber eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. When Alexandre reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Artistic, Extrovert. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Alexandre Quinton, Male Human Sorcerer 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)15 (+2) 11 (+0)17 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp.


Social Check DCs


Jocelyn Copeland, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His black hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He is a great chef.

History: Gifted from a young age, Jocelyn studied abroad. Cursed with lycanthropy at a very young age, Jocelyn has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Gifted. Flaws: Disease, Secretive. Bonds: Job. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Jocelyn Copeland, Male Human Barbarian 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)16 (+3) 18 (+4)16 (+3)
Skills History +6, Nature +6
Senses Passive Perception 14
Languages Common, Gnoll, Terran, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp. Tourmaline (120 gp). Sardonyx (60 gp). Tiger eye turquoise (14 gp). Emerald (1400 gp). 1 Minor magic item.


Social Check DCs


Ernest Melancon, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Ernest Melancon, Male Human Expert 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 17 (+3)15 (+2)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a long red beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 6 years old his parents immigrated from the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Insomniac, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Ashton, Male Human Paladin 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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