Shane Cromwell, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a long, blue, dusty cloak. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant violet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He receives visions of the future at random moments
History: Born to a Weaver, his mother struggled to pay the bills. His arcane abilities were realized during a raid on his village. He has achieved small success as a Shepherd.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Shepherd
Voice: American accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Large well-done wool tapestry (100 gp).
Rolf Addington, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father
Ideals: Gifted. Flaws: Mundane, Insane. Bonds: Job, Family. Occupation: Sculptor
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 700 sp. Carnelian (30 gp).
Shane Atterton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His black hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Shane was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cook. He hasn't told them the truth, but wants to settle down with them.
Motivation: To reunite with his absent mother; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Has a crush, Family. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp.
Peter Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a very tight haircut. He has gleaming, smiling violet eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born several months after his father was called into army service. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Barrister for the past few years.
Motivation: Wants to have a good time and be beloved; and expand his business
Ideals: Optimist. Flaws: Disease. Bonds: Job, Military, Nature. Occupation: Barrister
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Breastplate. 1 Half-Plate.
Theodoric Carlton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a black coat over a green low-cut shirt, and a top hat upon his head. He sports a flattop hair cut. He wears a mask on his face.
Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He works hard and plays hard.
History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. By chance he met his brother recently and the two have been together since.
Motivation: To clean up the streets; and to protect his home
Flaws: Insane, Hedonist. Bonds: Family, Job, Guardian. Occupation: Jeweler
Voice: Timid voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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