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NPC Generator

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Advanced [show]


Dustin Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel Stetson hat and pastel clothes. He carries a battered spear and tarnished axe as well. He keeps his auburn hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the west. He worked as a nervous Shoemaker and found it very stressful. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Fighting, Optimist. Flaws: Insane, Shy. Bonds: Poor, Job. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Dustin Benson, Male Human Warrior 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +5, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Chad Yardley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His hair is white and curly. His eyes are amber and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends.

Flaws: Shy, Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Chad Yardley, Male Human Monk 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Performance +3, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 700 gp. Malachite (11 gp). Iolite (40 gp). Rose (40 gp). Smoky quartz (40 gp).


Social Check DCs


Odo Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. His tied-back hair is auburn. His blue eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and wants to raise his children well

Ideals: Joker. Flaws: Impulsive, Ugly. Bonds: Rich, Family. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Odo Hadlee, Male Human Druid 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 7
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)5 (-3) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Perception +3, Stealth +0
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +7 / 2d10+4, Ranged +0 / 2d10-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Rock crystal (20 gp). Jasper (20 gp). Tourmaline (130 gp). Azurite (12 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Blankley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. He has done his best to style his blonde hair to look like a famous performer. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Attractive, Family. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Blankley, Male Human Bard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)8 (-1) 12 (+1)13 (+1)
Skills Investigation +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Zircon (80 gp). Chalcedony (80 gp). Blue quartz (8 gp). Black pearl (700 gp).


Social Check DCs


Adelard Kent, Male Human [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His white hair is styled in orderly dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Adelard was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. His father was a soldier and died while he was still young. Adelard was left his father's suit of armor and trained in its use and care. He became a Armorer soon after.

Motivation: Meet up once more with his childhood friend.

Flaws: Addict, Antagonistic. Bonds: Poor, Job, Adventurer, Military. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adelard Kent, Male Human Bard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 800 gp. Freshwater pearl (4 gp). Deep blue spinel (1600 gp). Jasper (20 gp). Chrysoprase (20 gp).


Social Check DCs

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