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Advanced [show]


Manfred Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He is portly but not overly obese. His black hair is lengthy. His gray eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also has developed a complete distrust of the Bather profession.

History: He was born in the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: He seems to be bored by most things; and to be a bather again

Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Job, Immigrant. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Manfred Thackeray, Male Human Ranger 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp.


Social Check DCs


Drogo Graeme, Male Human [Permalink]

Personal [hide]

Description: This western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. He has a long white beard with little hanging trinkets. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Beggar.

Motivation: Expand his business.

Flaws: Ugly, Terse, Impulsive. Bonds: Poor, Immigrant, Job. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Drogo Graeme, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bertram Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is slicked back into a classic pompadour. His green eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. Bertram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Adventurer, Family, Immigrant, Guardian. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Bertram Beitz, Male Human Aristocrat 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. 7 Acid flasks. 1 Everburning torch.


Social Check DCs


Kyle Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered blue stockings. His small hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a white middle class family as the only child. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Enemies, Family. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Kyle Langdon, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)10 (+0) 11 (+0)17 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 39000 sp. Deep blue spinel (200 gp). Azurite (9 gp). Obsidian (9 gp). Peridot (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Lester, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He is bald on top and has large brown tufts of hair around his ears. His gray eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Alex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Alex Lester, Male Human Sorcerer 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 8000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Old masterpiece painting (1500 gp).


Social Check DCs

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