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Advanced [show]


Bertram Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He is physically well-built. His hair, while still mostly blonde, has prominent grey streaks. His amber eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his father was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A strong sense of loyalty to Human people; and wishes to resurrect an old love

Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Military, In love. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Bertram Rayden, Male Human Ranger 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)8 (-1) 16 (+3)16 (+3)
Skills Nature +1, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Adam Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He carries with him a set of tridents, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his blonde hair up. His eyes, though not visible through his cowl, are brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. Through the years after Adam was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Adam's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Insane, Antagonistic. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Adam Sutherland, Male Human Adept 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Blue quartz (6 gp).


Social Check DCs


Ernest Middleton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light violet in addition to tight pants. He has styled his brown hair well, parting it to the left. His eyes are blue and beady.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Shoemaker and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Military, Job, Rich. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Ernest Middleton, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)16 (+3) 17 (+3)16 (+3)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 13
Languages Common, Terran, Halfling, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Deep blue spinel (600 gp). Rose (20 gp). Freshwater pearl (11 gp).


Social Check DCs


Theobald Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He very much looks the part of a Sailor. He has a hunchback. His moppish black hair is in a traditional bowl cut. His green eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south to a Sailor, Theobald learned a great deal about his father's area of expertise. He worked as a nervous Sailor and found it very stressful. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: To be a Jeweler again; and sabotage a competitor

Ideals: Opinionated, Logical. Flaws: Ugly, Shy. Bonds: Job. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Theobald Willoughby, Male Human Rogue 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 28000 sp.


Social Check DCs


Anselm Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His red hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Animals are drawn to him, and he is able to talk to them.

History: Anselm was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 13 years.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Gifted, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Kimberley, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2300 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp).


Social Check DCs

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