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Advanced [show]


Trym Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin brown vertical stripes and violet pants. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses divination through singing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Family, Military. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Trym Blakeley, Male Human Paladin 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2100 sp. Cloth of gold vestments (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Black velvet mask with numerous citrines (160 gp). 3 Antitoxin.


Social Check DCs


Charles Carlyle, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Charles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Charles was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his poetry dream.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Artistic. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Charles Carlyle, Male Human Sorcerer 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)9 (-1) 15 (+2)10 (+0)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Hematite (10 gp).


Social Check DCs


Frederick Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Armorer. His hair, while still mostly red, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small desert village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Armorer soon after.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Attractive, Rich, Nature. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Frederick Lincoln, Male Human Paladin 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 8 (-1)14 (+2) 11 (+0)19 (+4)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Geoffrey Law, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear yellow tank tops with blue pants. His red hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with dancing.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. Geoffrey was born on a far southern forest where he grew up under the tutelage of his father, an expert Detective. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Family, Immigrant. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Geoffrey Law, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)8 (-1) 9 (-1)12 (+1)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Drogo Ansley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His red hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and regain custody of his daughter

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Drogo Ansley, Male Human Sorcerer 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 500 gp.


Social Check DCs

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