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NPC Generator

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Advanced [show]


Dustin Woods, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears blue cloth garments or leather armor. His golden hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: Dustin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the east to a Stableman, Dustin learned a great deal about his father's area of expertise. A gifted student he started as a Shoemaker, but he got bored and became a Stableman. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and to clean up the streets

Ideals: Artistic, Gifted. Bonds: Attractive, Job, Guardian. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Dustin Woods, Male Human Bard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills Athletics +4, Investigation +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp.


Social Check DCs


Randal Fidget, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Priest. His auburn hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: Eccentric and domineering, Randal will drive conversation. He would rather hide behind his crafts than deal with other people.

History: He was raised in a plains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He has set out to sabotage the competition.

Motivation: A deep hatred of gnolls; and expand his business

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Nature, Job, Enemies. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Randal Fidget, Male Human Warlock 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 200 gp.


Social Check DCs


Theobald Wesley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Slave Trader. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a card on it. His chestnut hair is cut short. He has gleaming, smiling gray eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new slave trader responsibilities is difficult

Ideals: Gifted, Fighting. Bonds: Job, Mentor, In love. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Theobald Wesley, Male Human Commoner 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)7 (-2) 15 (+2)7 (-2)
Skills Nature +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Marleigh, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long chestnut beard, and similarly colored long hair. His green eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. He hasn't told them the truth, but wants to settle down with them.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he's attracted to the pc

Flaws: Racist, Impulsive. Bonds: Rich, Nature, Has a crush, Enemies. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

Gerald Marleigh, Male Human Rogue 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Deception +6, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 5000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Sapphire pendant on gold chain (2200 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp).


Social Check DCs


Conrad Blythe, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. He keeps his blonde hair in a flapper bob. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the north to a Mayor, Conrad learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Conrad Blythe, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 22000 sp.


Social Check DCs

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