John Kendall, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is frequently practicing swordplay.
History: The child of a Barrister, who enjoyed hunting, John was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He has money and likes to spend it.
Flaws: Ugly. Bonds: Rich, Enemies, Military, Nature. Occupation: Architect
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp.
Aldous Landon, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his blonde hair down. He has amber eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the east, certain he would find work there.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Immigrant, Debt. Occupation: Butcher
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 100 gp. Hematite (10 gp). Moonstone (20 gp). 1 Minor magic item.
Anselm Budd, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a blue cloak and cross-gartered white stockings. He is tall, broad shouldered and powerfully built. His blonde hair is kept up in a ponytail inside a deerstalker hat. His brown eyes peer out from beneath his deerstalker blue hat.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Giant, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2300 sp. 1 Half-Plate.
Hubert Adley, Male Human [Permalink]
Personal [hide]
Description: This man wears brown leather gloves, a brown jacket, and tight pants, and sports empty pouches on his belt. His white hair is long and unkept. His face is scarred and worn.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Farmer. He now mingles about in high society.
Motivation: Expand his business.
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Farmer
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Violet garnet (600 gp). Azurite (13 gp).
Arnold Trowbridge, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean red cloak covering his clean studded leather. He wears a deerstalker hat to cover his moderate length white hair. His violet eyes lackadaisically let the world flow into them.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He got into the Roofer business at a young age. His childhood dream was to be a Actor, but he was a colossal failure. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants to get laid; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Hedonist. Bonds: Job, Guardian, Has a crush. Occupation: Roofer
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1100 gp.
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