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Advanced [show]


Gomory Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his spear ready. He wears a broad hat to cover his moderate length blonde hair. His fierce brown eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a Adventurer, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gomory took refuge in the ruined castle and found the beat up spear and armor he uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Performer

Voice: Thin and wheezing

Attributes [hide]

Gomory Pickering, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Aquan, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. Chrysoberyl (40 gp). Sardonyx (40 gp). 1 Average lock.


Social Check DCs


Hunter Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His blonde hair is braided into rings. His eyes are likewise violet.

Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered dancing. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and he is greedy

Ideals: Artistic. Flaws: Hedonist, Depressed. Bonds: Slave, Rich. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hunter Hayhurst, Male Human Bard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 15 (+2)16 (+3)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp.


Social Check DCs


Aldous Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with brown socks and a vest with buckled shoes. His hair, while still mostly chestnut, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of western immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the west, certain he would find work there.

Motivation: Doesn't want to be a Knight and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Optimist, Extrovert. Bonds: Immigrant, Rich, Family. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Aldous Tindall, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 17 (+3)9 (-1)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Alex Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large black jacket. His hair is red and curly. His eyes are hazel and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: Alex hails from a village terrorized by gnolls. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.

Motivation: He desires power and/or immortality; and doesn't want to be a servant and was forced into it by his family

Ideals: Athletic, Disciplined, Pacifist. Bonds: Enemies, Family, Adventurer. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Alex Oakley, Male Human Aristocrat 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)10 (+0) 12 (+1)14 (+2)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30000 cp. Solid gold idol (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Henry Tinley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great joy in being the best Guard in town.

History: He was raised in a plains tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic. Flaws: Sensitive. Bonds: Rich, Job, Nature. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Henry Tinley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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