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NPC Generator

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Advanced [show]


John Clinton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. His black hair is heavily combed to the right. His eyes are green and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He never wears the same outfit twice, unless he absolutely has to.

History: John was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his music dream.

Motivation: Wants to raise his children well; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Racist. Bonds: Family. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

John Clinton, Male Human Barbarian 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Freshwater pearl (8 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a wide-brimmed hat to hide his balding. This violet eyed westerner is not easily forgotten.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born to loving parents in a slum to the west. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: A deep hatred of dire rats.

Ideals: Gifted, Philantrophist. Bonds: Enemies, Poor. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Geoffrey Ramsey, Male Human Warrior 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 500 gp. Chrysoprase (30 gp). 1 Full Plate.


Social Check DCs


Clerebold Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is portly but not overly obese. He keeps his brown hair in a pixie cut. He has brown eyes.

Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and find a way to reverse the transformation of his sister

Ideals: Professionalism. Flaws: Depressed, Racist. Bonds: Adventurer, Family. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Clerebold Hayley, Male Human Wizard 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 9 (-1)12 (+1)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 300 gp.


Social Check DCs


Randal Barclay, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born in the west to a Bowyer, Randal learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 2 years.

Motivation: Sabotage a competitor.

Ideals: Fighting. Bonds: Attractive, Enemies, Job. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Randal Barclay, Male Human Monk 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 9 (-1)13 (+1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Draconic, Gnome, Giant
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 130 pp. Obsidian (9 gp). Rich purple corundum (1000 gp). Tiger eye turquoise (9 gp). Azurite (9 gp).


Social Check DCs


Simon Snape, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He is physically well-built. His long brown hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his mother. His psionic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: Further expansion of business.

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Job. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Simon Snape, Male Human Expert 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (500 gp). Solid gold idol (1100 gp).


Social Check DCs

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