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Advanced [show]


Geoffrey Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is greasy and uncared for. His fierce green eyes like to dwell on things.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born a particularly ugly child, much to the horror of his parents. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Geoffrey Hadleigh, Male Human Cleric 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Peter Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He wears his hair in dreadlocks. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich northern family. His father was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Peter Tattersall, Male Human Druid 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 4 (-3)11 (+0) 14 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 17000 cp. Jade (60 gp).


Social Check DCs


Gerald Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in black turtlenecks beneath a blue coat with grey slacks. His hair is long and chestnut with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. He has a dull look in his amber eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Marshal business at a young age. After coming to the age of reason, Gerald took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Athletic, Justice, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Gerald Wilberforce, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)12 (+1) 12 (+1)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Geoffrey Holton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His moppish black hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: The child of northern immigrants he idolized his mother. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Geoffrey Holton, Male Human Warrior 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Jocelyn Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a black top hat and black clothes, and he perpetually has his lance ready. His blonde hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Fighting, Impeccable, Philantrophist. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Banker

Voice: German accent

Attributes [hide]

Jocelyn Ainsworth, Male Human Druid 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 21 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)12 (+1) 10 (+0)12 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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