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NPC Generator

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Advanced [show]


Adam Tatum, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. He keeps his long chestnut hair kept up in a rat tail. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of gnolls once and for all.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To prove his worth to the world; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Enemies, Mentor. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Adam Tatum, Male Human Warrior 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills Medicine +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Manfred Chester, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with grey slacks. He has a moderate pudge and is not very fit. His red hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. Manfred was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Herbalist. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to get a good night's sleep

Flaws: Racist, Insomniac. Bonds: Attractive, Rich, Immigrant. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Manfred Chester, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 12000 cp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gerald Shelby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and to unite with his sister

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Adventurer, Family. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Shelby, Male Human Cleric 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 50 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Conrad Wakefield, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shepherd does. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is braided into rings. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. Conrad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a plains tribe. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Shepherd.

Motivation: To be a Map Maker again; and balancing his hectic life and new shepherd responsibilities is difficult

Flaws: Ugly, Hedonist. Bonds: Job, Nature, Rich. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Conrad Wakefield, Male Human Barbarian 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 47 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 7 (-2)11 (+0)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Sylvan, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Allerton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. His hair is black and curly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Addict, Antagonistic, Forgetful. Bonds: Attractive, Military. Occupation: Glassblower

Voice: Loud with bravado

Attributes [hide]

Richard Allerton, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)17 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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