Randal Kirby, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He sports white clothing, slightly heavier than average wear. His white hair is smooth and relatively long. This green eyed northerner is not easily forgotten.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.
Motivation: He's looking for his big break; and he is unsatisfied with his job
Flaws: Shy. Bonds: Job, Mentor, Immigrant, Adventurer. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. Bloodstone (20 gp). Iolite (20 gp). Violet garnet (700 gp). Golden yellow topaz (700 gp).
Solomon Clifton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a long, tan cloak. He wears a deerstalker hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of southern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: To reunite with his old friends; and to be a marshal again
Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Immigrant, Job, Adventurer. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
Possessions: 80 pp.
Dean Hastings, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is lengthy and is close to two feet long. His eyes are amber and he is always smoking a pipe.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Fisher
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 7000 cp. Zircon (80 gp). Violet garnet (900 gp).
Arnold Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. His golden hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has all his life been fascinated with painting.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy.
Ideals: Disciplined, Artistic. Flaws: Insane. Bonds: Rich. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp.
Hugh Westbrook, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are brown and catlike.
Personality: Hugh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is obsessed with finding treasure.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Hugh was born on a far northern forest where he grew up under the tutelage of his mother, an expert Hunter. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Artistic. Bonds: Immigrant, Adventurer, Religious, Enemies. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 13000 cp. 1 Masterwork Common Melee.
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