Hunter Skelton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a faded coat and loose pants complete with small hat. His golden hair is lengthy and is close to two feet long. His amber eyes lackadaisically let the world flow into them.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He loathes his own lifestyle; and obtaining odd cultural human artifacts is his passion
Flaws: Depressed. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Cartwright
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 17000 cp. 1 Minor magic item.
Chad Warwick, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man is generally well dressed albeit a few years behind the times. His long blonde hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is mildly Human supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.
History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Professionalism. Flaws: Racist, Disease. Bonds: Attractive, Slave. Occupation: Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 30 pp. Tiger eye turquoise (6 gp). Alexandrite (400 gp). Zircon (50 gp).
Patrick Blankley, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light green in addition to tight pants. He is muscular with a powerful set of arms. He is bald on top and has large auburn tufts of hair around his ears. He has brown eyes.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's since become an addict/alcoholic.
Motivation: Many illithids want him driven away; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease, Addict. Bonds: Enemies. Occupation: Bather
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 500 gp. Smoky quartz (70 gp).
Adelard Livingstone, Male Human [Permalink]
Personal [hide]
Description: An older man who very much looks the part of a Gardener, he is not a threatening figure. He wears his hair in dreadlocks. His eyes are blue.
Personality: Abrasive and pushy, he has a hard time making friends. He feeds upon the attention of others.
History: He was born in the south, but his parents moved at a very young age to the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He's looking for his big break; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Job, Attractive, Immigrant, Adventurer. Occupation: Gardener
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Giant, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. His brown hair is heavily combed to the right. His blue eyes are slightly larger than normal.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Don hails from a village terrorized by giants. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Fighting, Optimist. Bonds: Enemies, Adventurer, Slave. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Fire opal pendant on a fine gold chain (2300 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp).
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