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NPC Generator

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Hunter Home, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Ploughman profession.

History: He was born in the north, but his parents moved at a very young age to the south. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Hunter Home, Male Human Bard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)11 (+0) 16 (+3)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Alexandre Compton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze, and is pretty ugly. He keeps his chestnut hair in a flapper bob. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To find somewhere to settle down.

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Rich, Guardian. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Alexandre Compton, Male Human Cleric 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 28000 sp.


Social Check DCs


Dean Wharton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tight fitting black shirt and pants. He keeps his long black hair kept up in a rat tail. His eyes are likewise gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Carter in town.

History: Born in the south to a Carter, Dean learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Insane, PTSD. Bonds: Job, Rich. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Dean Wharton, Male Human Expert 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)17 (+3) 12 (+1)9 (-1)
Skills Deception +2, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp. Banded agate (11 gp). 3 Acid flasks.


Social Check DCs


Ralf Byron, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, green shirt, and blue tie. He wears his hair in dreadlocks. His half smiles and gray eyes are beguiling and draw you in.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Ralf was born with his father's beautiful face. When Ralf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Shy. Bonds: Attractive, Military. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Byron, Male Human Adept 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)12 (+1) 7 (-2)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Simon Southey, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey small hat and grey clothes, he is not a threatening figure. His auburn hair is matted, messy, and big. His fierce amber eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast desert. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he has money and likes to spend it

Flaws: Ugly, Insane, Fearful. Bonds: Rich, Nature, Adventurer. Occupation: Miner

Voice: Timid voice

Attributes [hide]

Simon Southey, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs

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