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NPC Generator

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Advanced [show]


Trym Hayley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. He keeps his chestnut hair in a flapper bob. He has amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He was granted necromantic powers by his dying brother.

Motivation: Someone believes him a fraud; and he wants revenge against giants

Ideals: Opinionated, Gifted. Bonds: Attractive, Immigrant, Mentor, Enemies. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Trym Hayley, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is thinning but still full. His eyes are likewise amber. His teeth are white and perfect.

Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south to a Fletcher, Balimaar learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Justice, Fighting, Optimist. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Balimaar Wilberforce, Male Human Aristocrat 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)10 (+0) 16 (+3)15 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Simon Bradshaw, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. He sports a long auburn beard, and similarly colored long hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Crown-heir. Simon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Simon was born with his father's beautiful face. A few years later when the north was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and many drow want him driven away

Bonds: Attractive, Job, Family, Immigrant, Enemies. Occupation: Crown-heir

Voice: Relaxed voice

Attributes [hide]

Simon Bradshaw, Male Human Monk 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 10 (+0)11 (+0)
Skills Insight +3, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Charles Paxton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his glaive. With bright golden hair and a scraggly beard. His eyes are a pleasant violet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of southern immigrants he idolized his father. Charles was born on a far southern plains where he grew up under the tutelage of his father, an expert Blacksmith. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to reunite with his absent father

Ideals: Athletic, Opinionated. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Charles Paxton, Male Human Rogue 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Celestial, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 100 gp. Red-brown spinel (140 gp).


Social Check DCs


Randal Cooper, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears light armors faded through time and improper care. His silver hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Randal was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: He is terrified, and will act out of fear; and wants to raise his children well

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Randal Cooper, Male Human Barbarian 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)9 (-1) 11 (+0)9 (-1)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Black star sapphire (800 gp). Aquamarine (1000 gp).


Social Check DCs

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