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NPC Generator

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Advanced [show]


Roger Blackwood, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. His long red hair is drawn into a two foot long braid. His eyes are likewise blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Philantrophist, Logical. Flaws: Insomniac, Insane. Bonds: Rich, Slave. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Roger Blackwood, Male Human Commoner 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)18 (+4) 18 (+4)14 (+2)
Skills Investigation +7, Nature +7
Senses Passive Perception 14
Languages Common, Ignan, Orc, Terran, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Thomas Cotton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. He wears a colorful flower in his silver hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: Born in the east to a Tailor, Thomas learned a great deal about his father's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Regain custody of his son.

Flaws: Insomniac, Mundane. Bonds: Attractive, Job, Family. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thomas Cotton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Chrysoberyl (80 gp). Golden pearl (80 gp). Amber (80 gp).


Social Check DCs


Peter Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple yellow robe with blue stripes complete with hood. He keeps his white hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He works hard and plays hard.

History: Peter was born the youngest of three triplets. His first spouse was a Armorer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and regain custody of his son

Flaws: Antagonistic, Hedonist. Bonds: Family, Debt. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Peter Payton, Male Human Expert 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)17 (+3) 5 (-3)12 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 7
Languages Common, Gnoll, Terran, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. Jade (140 gp). Smoky quartz (80 gp). Deep blue spinel (1100 gp). Aquamarine (1100 gp). 1 Minor magic item.


Social Check DCs


Theobald Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his black hair well, parting it to the left. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. When Theobald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic, Disciplined, Professionalism. Bonds: Poor, Military. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Theobald Thackeray, Male Human Aristocrat 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 sp. 1 Masterwork Artisan’s tools. 1 Masterwork Artisan’s tools. 1 Silk rope.


Social Check DCs


Shane Rutland, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His brown hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his father. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Human artifacts is his passion; and retire the richest man in the east

Ideals: Fighting, Professionalism, Entrepeneur. Bonds: Attractive, Slave, Adventurer. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Shane Rutland, Male Human Bard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. Carved bone or ivory statuette (20 gp).


Social Check DCs

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