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Hubert Brandon, Male Human [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his morningstar always slung over his shoulder. He is physically well-built. He has moderate length chestnut hair. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's in love.

Flaws: Ugly, Depressed. Bonds: Has a crush, Adventurer, Rich. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Hubert Brandon, Male Human Bard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Aldous Ryland, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has dyed his greying brown hair a little too much giving a sharp brown color. He tend to wears goggles to shield his eyes.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Aldous is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Aldous hails from a village terrorized by brigands. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and he's attracted to the pc

Ideals: Artistic. Bonds: Family, Enemies, Religious, Has a crush. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Aldous Ryland, Male Human Druid 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Diggory Hadlee, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his shortbow always slung over his shoulder. His auburn hair is still thick. His amber eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a rivalry with the Church that dominates his actions; and wants a kiss

Ideals: Passionate, Entrepeneur. Bonds: Poor, Has a crush, Religious. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Diggory Hadlee, Male Human Commoner 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: Aquamarine (400 gp). Carnelian (80 gp). 1 Minor magic item.


Social Check DCs


John Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and red with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His amber eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west his family was never financially stable. His arcane abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Joker, Gifted. Bonds: Attractive, Poor. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

John Shelly, Male Human Sorcerer 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)9 (-1) 11 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Peter Tenley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: Peter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Tenley, Male Human Fighter 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 25 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 800 gp.


Social Check DCs

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